TRAnSiT
The Real-time
Audio Spatialization Tools
Research Introduction![]() |
Many aspects of the
audio world remain open for wide ranging investigation. New horizons
of interest to academic and private sector researchers include
computer-control of live-sound and concert systems, audio for
virtual reality (VR), audio for advanced home entertainment and
home theatre systems, digital audio for teleconferencing and
multimedia, networked audio systems, interactive digital audio
music systems, and development of a variety of special applications
including corrective acoustical engineering and spectacular effects
including digital control of sonic spatialization. The spatial aspects of sonic experience have always been significant, but they have resisted precise and effective control. Computer applications now allow persuasive modeling of changing sonic environments and the movement of sounds within them. |
| TRAnSiT Spatialization defined | For the purposes of the TRAnSiT Project, "spatialization" involves effective, computer- controlled distribution and movement of sound sources within an interactive performance or entertainment environment. Unlike headphone-based "3D" or binaural sound, the TRAnSiT approach to sonic spatialization enables the address of an audience with a multi-speaker sound reinforcement system through which is projected persuasive patterns of placement and movement. All listeners share a common perception of vividly manipulated sonic imagery. |
| Research Areas | The TRAnSiT Project
is a long-term, ongoing project to assess and design useful technologies
for spatialized music and audio systems. TRAnSiT will address
four major research areas: spatialization paradigms real-time implementation of such paradigms portability and reconfigurability for a variety of installations and performance venues industrial and commercial applications |
| Project goals |
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| Methodology | The TRAnSiT Project is currently experimenting with a Silicon Graphics computer running MAX/FTS using software written at CRCA. The computer controls a Level Control Systems audio matrix, simultaneously performing "score following" and digital audio processing on signals routed from the matrix to the SGI and back into the matrix. Equipment from Lexicon, Bryston, ATC, Mackie, AKG and other manufacturers is being utilized. |
| Principal Investigators | Peter Otto, Music Technology Director, Music Department Roger Reynolds, Professor, Music Department Miller Pucette, Professor, Music Department |